Jake Missing
Jake Missing
Junior 3D Artist at nDreams
Sheffield, United Kingdom

Summary

I have studied game development since 2011, after having a strong passion and enthusiasm for games throughout my childhood. After learning more about the industry in college my thirst only grew, and through university I discovered my love for game art.

I’m eager to get in to the industry and continuously push my art forwards, learning new techniques and skills and absorbing other workflows from other artists and professionals. Through other job roles in my life I have acquired excellent time management skills, a hard-working ethic, and efficient working habits. However, my artwork Is something that I want to keep evolving alongside new technologies.

I recently won the 2017 Grads in Games - Sumo Digital Search for A Star environment art competition, in which hundreds of final year students applied.

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Skills

2D AnimationEnvironment DesignMotion Graphics3D Modeling3D VisualizationEnvironment ModelingProp ModelingTexturingProp DesignPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
World Machine
World Machine
xNormal
xNormal
Quixel Suite
Quixel Suite
V-Ray
V-Ray
Knald
Knald
Premiere
Premiere
Phyre Engine
Phyre Engine
Substance B2M
Substance B2M

Experience

  • 3D & 2D Artist at Freelance
    Sheffield, United Kingdom
    October 2015 - Present

    I work as a freelance artist creating 3D animations, 2D Motion graphics and 3D assets for games, film and web etc. Working with clients such as the eUKhost, Let There Be Light Productions, Blueshift Video and Epiphany VR.

  • 3D Artist & Design at EpiphanyVR
    Sheffield, United Kingdom
    January 2016 - Present

    I joined this Sheffield based art collective after working on a couple of projects with them. The small team is made up of theater performers/ directors, programmers, designers, artists and audio specialists. We create apps, games and experiences using VR and exploring new possibilities. Projects I’ve worked on include, Memories of Now, New Template 2.0, and Sheffield VeRse.

  • Simulation Technology Assistant at Sheffield Hallam University
    Sheffield, United Kingdom
    July 2015 - July 2016

    I was successful enough to be offered a placement for the faculty of health and well-being at Sheffield Hallam University. This role entailed creating virtual learning enhancements, such as animations, simulations, games and other interactive media projects. This gave me experience in creating games for IOS devices, using Unity 3D which at the start was a new software to me. Other projects include using the Oculus Rift, Myo armband, Haptics Pen, Leap Motion, and other peripherals to immerse students in to a virtual reality learning environment. The experience is overall interesting to see another side to the industry, creating products for a medical purpose and the alternate uses of games.

  • Project Manager, 3D Artist at Apex Studios
    Nottingham, United Kingdom
    September 2012 - June 2013

    I worked as a manager for my development team as well as a 3D artist using agile and scrum management to keep everyone on track. This enabled us to create a short game demo that was featured at an event – Game City Nights in which it was greatly received. The team functioned efficiently and milestones were met and the work was being produced to a high standard.