Jake Missing
Jake Missing
Environment Artist at nDreams
Hampshire / Surrey, United Kingdom

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Skills

2D AnimationEnvironment DesignMotion Graphics3D Modeling3D VisualizationEnvironment ModelingProp ModelingTexturingProp DesignPBR TexturingTexture Baking

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance B2M
Substance B2M
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
Quixel Suite
Quixel Suite

Experience

  • 3D & 2D Artist at Freelance
    Sheffield, United Kingdom
    October 2015 - Present

    I work as a freelance artist creating 3D animations, 2D Motion graphics and 3D assets for games, film and web etc. Working with clients such as the eUKhost, Let There Be Light Productions, Blueshift Video and Epiphany VR.

  • 3D Artist & Design at EpiphanyVR
    Sheffield, United Kingdom
    January 2016 - Present

    I joined this Sheffield based art collective after working on a couple of projects with them. The small team is made up of theater performers/ directors, programmers, designers, artists and audio specialists. We create apps, games and experiences using VR and exploring new possibilities. Projects I’ve worked on include, Memories of Now, New Template 2.0, and Sheffield VeRse.

  • Simulation Technology Assistant at Sheffield Hallam University
    Sheffield, United Kingdom
    July 2015 - July 2016

    I was successful enough to be offered a placement for the faculty of health and well-being at Sheffield Hallam University. This role entailed creating virtual learning enhancements, such as animations, simulations, games and other interactive media projects. This gave me experience in creating games for IOS devices, using Unity 3D which at the start was a new software to me. Other projects include using the Oculus Rift, Myo armband, Haptics Pen, Leap Motion, and other peripherals to immerse students in to a virtual reality learning environment. The experience is overall interesting to see another side to the industry, creating products for a medical purpose and the alternate uses of games.

  • Project Manager, 3D Artist at Apex Studios
    Nottingham, United Kingdom
    September 2012 - June 2013

    I worked as a manager for my development team as well as a 3D artist using agile and scrum management to keep everyone on track. This enabled us to create a short game demo that was featured at an event – Game City Nights in which it was greatly received. The team functioned efficiently and milestones were met and the work was being produced to a high standard.